A focus on prototyping is a key aspect of service design.
What is prototyping?
The iterative process of creating and testing design concepts for new services or solutions using a combination of low fidelity models (e.g. diagrams and visual representations) through to developing interactive solutions that can be used to understand how a new service or solution might operate.
Prototyping is a critical element of user or customer centric design as it enables a collaborative approach that ensures that the final product or service best meets customer / user expectations and needs.
Knowledge
- Understanding of customer and user centric design principles.
- Understanding prototyping methods (e.g. evolutionary prototyping, throwaway prototyping) and knowledge of how best to apply them.
- Knowledge of visual design techniques and tools including wireframing and mock up tools.
- Knowledge of user research and testing.
- Understanding of accessible design standards.
- Knowledge of coding and/or configuration to create high fidelity prototypes (optional).
Skills
Able to:
- Apply customer / user centred design practice: To ensure user centricity in the development of, or changes to, services and solutions.
- Create visual designs and prototypes: That are accessible and easy to understand and use, to enable feedback to be gathered, and that consider design constraints. This might sketch, wireframes and mock ups, and / or at later stages interactive prototypes that enable functionality to be tested.
- Plan and conduct user research and usability testing: To plan and elicit structured feedback on the prototypes, enabling feedback to be considered and prioritised in future iterations.
- Collaborate and communicate: With users and as part of multi-disciplinary teams to convey design concepts and to facilitate the process of iterative, user centric development, ensuring diverse perspectives are considered within the design process.
- Think critically and make or facilitate decisions: Analysing and synthesising user / customer feedback to make evidence-based adjustments to designs, working collaboratively where needed to facilitate decision making.
- Prioritise: User feedback to ensure that changes are made in a logical way and focus on the end outcomes.
- Manage time: To meet project deadlines and milestones.
- Work iteratively: Being open to changes based on user feedback.
- Apply accessible design standards: Apply accessibility standards to designs to ensure inclusive design.
- Solve problems: To identify and resolve issues.
- that are identified during the iterative design process, devising creating solutions that consider user needs and known constraints.
- Manage risk: Identity, assess and manage the risks associated with prototyping.
Behaviours
Behaviours associated with prototyping require team members to be:
- Collaborative
- Analytical
- Empathetic
- Curious
- Solution focused.
- Decisive
- Resilient
- Adaptable and pragmatic
- Committed to continual learning
Service design – maturity index
A related service design maturity index has been created to enable councils to understand their current maturity and to set, and work towards, a target state. This can be downloaded below.