Leisure under lockdown: how culture and leisure services responded to COVID-19

The case studies in this publication highlight just a few of the many ways in which culture, leisure and sports have responded quickly and innovatively to the challenges posed by COVID-19.

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During the first lockdown people sang and danced in the streets, they covered communities with rainbows, embraced open spaces and rallied round to support the most vulnerable in society. We witnessed the very best of humanity and people used culture, sport and leisure to connect and take care of each other.

From online murder mysteries to virtual gyms, streamed rhyme time sessions and lamppost artwork, culture and leisure services across the country have responded to the needs of communities in lockdown: reaching people who face digital exclusion, supporting children’s creative learning at home and connecting to people who were isolated and alone.

"Engagement in culture and leisure activity delivered or funded by local authorities provided many with a lifeline in the early days of the pandemic"

Engagement in culture and leisure activity delivered or funded by local authorities provided many with a lifeline in the early days of the pandemic, while across the country people found solace in their local parks and open spaces. Alongside this staff and volunteers across these services have joined the front line in response to the crisis: making visors for care homes, managing food bank distributions, preparing and delivering meals and making regular phone calls for people shielding.

The massive popularity of creative, cultural and leisure activities during lockdown demonstrates the true value of these often-squeezed services. In extreme circumstances, they have been priceless in preserving people’s mental and physical wellbeing. We must not forget this lesson.

Council budgets will be under even greater strain coming out of this crisis, but it would be short-sighted to put culture and leisure services at the front of the list for cuts. Besides playing a vital role in supporting better outcomes in health, education, community cohesion and equalities, culture and the creative industries also contribute £10.8 billion to the UK economy each year and were among the fastest growing sectors in 2019. We need to ensure that Government also recognises this.

£10.8bn

The creative industries also contribute £10.8 billion to the UK economy each year and were among the fastest growing sectors in 2019.

The case studies in this publication highlight just a few of the many ways in which culture, leisure and sports have responded quickly and innovatively to the challenges posed by COVID-19.

They are representative of huge swathes of activity happening throughout the country and there are many more examples which we were unable to include here. They represent a snapshot in time from lockdown in March 2020 to the easing of lockdown and reopening of museums, libraries, leisure centres and theatres from August 2020.